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Pizza Tower Maker: A Mod that Lets You Design Your Own Levels


How to Make a Custom Level for Pizza Tower




Pizza Tower is a fast-paced 2D platformer inspired by the Wario Land series, with an emphasis on movement, exploration, and score attack. Featuring highly stylized pixel art inspired by the cartoons from the '90s, and a highly energetic soundtrack, Pizza Tower is a game that will make you laugh, rage, and have a blast. But what if you want to spice up your gameplay experience even more? What if you want to create your own levels, with your own challenges, enemies, secrets, and themes? Well, you're in luck, because there is a way to do that: by using the level editor mod.




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A custom level is a user-made level that can be played in Pizza Tower, either as a standalone level or as part of a custom tower. Custom levels can have different layouts, tilesets, backgrounds, music, objects, enemies, collectibles, and more. By making custom levels, you can express your creativity, test your skills, and have fun with the game's mechanics. You can also share your custom levels with other players and play their levels as well.


But how do you make a custom level for Pizza Tower? What are the tools and methods you need to use? In this article, we will show you how to install the level editor mod, how to use it to create and edit levels, and how to share and play custom levels. Let's get started!


How to Install the Level Editor Mod




The level editor mod is a modification of Pizza Tower that adds a new option in the main menu that allows you to access the level editor. The level editor is a tool that lets you create custom levels using various features and options. The level editor mod is created by srPerez, a Patreon supporter (now co-programmer) of Pizza Tower. You can find more information about the mod on its page on GameBanana.


To install the level editor mod, you have two methods: using Pizza Oven or XDelta. Pizza Oven is a mod manager for Pizza Tower that lets you download, install, update, and manage mods easily. XDelta is a program that lets you patch the data.win file of Pizza Tower with mods. Both methods have their pros and cons, so you can choose whichever one suits you better.


Using Pizza Oven




Pizza Oven is a mod manager for Pizza Tower that makes installing mods very easy and convenient. You can download Pizza Oven from its page on GameBanana. Once you have downloaded it, you need to set up the file path of Pizza Tower in the settings. Then, you can use the Browse Mods function to find the level editor mod (or any other mod you want). You can also search for it by name or by category. Once you find it, click on it and then click on Download. Wait for it to download and then go back to the Mods section. Select the level editor mod (or any other mod you want) and then launch the game with it. You will see a new option in the main menu called Create Your Own Pizza.


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  • It is very easy and quick to use.



  • It allows you to manage multiple mods and switch between them easily.



  • It updates the mods automatically when there are new versions available.



The cons of using Pizza Oven are:


  • It requires an internet connection to download and update mods.



  • It may not be compatible with some mods that are not on GameBanana or that have special installation instructions.



Using XDelta




XDelta is a program that lets you patch the data.win file of Pizza Tower with mods. You can download XDelta from its page on SourceForge. Once you have downloaded it, you need to extract it to a folder. Then, you need to download the level editor mod (or any other mod you want) from its page on GameBanana. You will get a zip file that contains a .xdelta file and a readme file. Extract the .xdelta file to the same folder as XDelta. Then, copy the data.win file of Pizza Tower (which is located in the game's folder) and paste it in the same folder as XDelta and the .xdelta file. Then, open the command prompt and navigate to the folder where you have XDelta, the .xdelta file, and the data.win file. Type the following command:


xdelta3 -d -s data.win level_editor.xdelta patched_data.win


This will create a new file called patched_data.win, which is the data.win file with the level editor mod applied. Rename this file to data.win and replace the original data.win file in the game's folder with it. Launch the game and you will see a new option in the main menu called Create Your Own Pizza.


The pros of using XDelta are:


  • It does not require an internet connection to patch the mods.



  • It is compatible with any mod that has a .xdelta file.



The cons of using XDelta are:


  • It is more complicated and time-consuming to use.



  • It does not update the mods automatically when there are new versions available.



  • It may cause errors or crashes if the .xdelta file is corrupted or incompatible with the game version.



How to Use the Level Editor Mod




Once you have installed the level editor mod using either method, you can access it by selecting Create Your Own Pizza from the main menu. This will take you to the level editor menu, where you can choose from various options and features. Here are some of the things you can do in the level editor mod:


Create a New Level or Edit an Existing One




To create a new level, select New Level from the level editor menu. You will be asked to enter a name for your level, and then you will be taken to a blank level template. To edit an existing level, select Load Level from the level editor menu. You will see a list of all the levels in your game folder, including the official levels and any custom levels you have imported or created. Select the level you want to edit and then click on Edit Level. You will be taken to the level editor screen, where you can see and modify your level.


Use the Different Tools and Features of the Level Editor




The level editor screen has various tools and features that let you create and edit your level. Here are some of them:


- The toolbar: This is located at the top of the screen and has icons for different functions, such as saving, testing, undoing, redoing, zooming, grid snapping, layer switching, object selection, object placement, object deletion, object duplication, object rotation, object flipping, object locking, object grouping, object properties, room properties, room settings, room transitions, room scripts, room music, room background, room tileset, room objects list, room enemies list, room collectibles list, room secrets list, room checkpoints list. - The sidebar: This is located at the left side of the screen and has tabs for different categories of objects that you can place in your level, such as tiles, enemies, collectibles, secrets, checkpoints, doors, switches, platforms, hazards, decorations, - The canvas: This is the main area of the screen where you can see and edit your level. You can use the mouse to drag, drop, move, resize, and rotate objects. You can also use the keyboard to navigate, select, and modify objects. You can use the arrow keys to move the camera, the spacebar to switch between selection and placement modes, the shift key to toggle grid snapping, the ctrl key to toggle object locking, the alt key to toggle object grouping, the Z key to undo, the Y key to redo, the S key to save, the T key to test, the R key to reset the camera, the Q and E keys to rotate objects, the F and G keys to flip objects, the C key to copy objects, the V key to paste objects, and the delete key to delete objects. - The status bar: This is located at the bottom of the screen and shows information about your level, such as the name, size, tileset, background, music, object count, enemy count, collectible count, secret count, checkpoint count, and co


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